Evaluation results of 5 LD models
Average results
Table1 shows the average results of 4 illusion categroies. The first 4 LD modeles use Resnet-18 while SCNN uses VGG. The bold values represent the minimum in each column, and “Gap” is computed by “Perturbed” minus “Original”.
Table 1. The evaluation results of 4 illusion categories (%). |
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(a) Accuracy results (%). |
(b) F1-score results (%). |
Breakdown results
Here we show the breakdown results of 14 illusion types. Table 2 shows the breakdown results in Accuracy and F1-score drop.
Table 2. The breakdown results of each illusion type in Accuracy and F1-score drop (%). |
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(a) Accuracy drop (%). |
(b) F1-score drop (%). |
Table 3 shows the breakdown Accuracy results under original scenes and perturbed scenes.
Table 3. The breakdown Accuracy results of each illusion type under original scenes and perturbed scenes (%). |
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(a) Accuracy under original scenes (%). |
(b) Accuracy under perturbed scenes (%). |
Table 4 shows the breakdown F1-score results under original scenes and perturbed scenes.
Table 4. The breakdown F1-score results of each illusion type under original scenes and perturbed scenes (%). |
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(a) F1-score under original scenes (%). |
(b) F1-score under perturbed scenes (%). |
Evaluation results of 5 severity levels
Figure 1 shows the Accuracy drop of various models using ResNet-18 backbone (SCNN uses VGG backbone) across different severity levels under 4 illusion categories.
(a) GANet | (b) BezierLaneNet | (c) LaneATT |
(d) SCNN. | (e) UFLD. |
Figure 1. Accuracy drop across 5 severity levels(%). |